Facial
Animator - For “The Boxtrolls”.
Facial
Animation tasks include: Lipsync and facial expressions for character
performance according to dialogue track-read, transferred to rapid-prototype 3D
printed faces used in final stop-motion animation.
Bent Image Labs, Portland,
OR. 02/2013
– 04/2013.
Character
Animator - 3D Studio Max animation
for commercial and TV productions.
Rock ‘n’ Roll Mama’s. Portland, OR. 01/2009
– 07/2013.
Animation Artist – Flash, Maya 3D character and
effects animation for into and transitional segments for independent,
live-action, feature length documentary.
Director; Jackie Weisseman
Rocky Mountain College of Art + Design, Denver, CO. 1/2010
- 04/2013.
Department
Chair - Animation & Game Art. – Department management implementing growth
and development.
Achievements include:
Course
curriculum - Design and
development for on-campus and online class delivery.
Online
– Designed curriculum,
procedures and process, launching and maintaining online program for department.
Assessment – Active committee member, designing and implementing
assessment procedure, protocol, departmental standards, and outcomes.
Topic
Presenter - Assessment in the Arts Conference, Denver CO. July
2011. “Documentation, Assessment, and
Data-driven Practice: Comparing the on-campus and online class environments”
Accreditation
– Successfully completed
review requirements for Higher Learning Commission (HLC) and National Association of
Schools of Arts and Design (NASAD).
Faculty – Teaching Online and On-campus, courses in Maya 3D
computer, and traditional animation.
Courses include:
Business,
Ethics and Copyright –
Professional practices concerning the animation and film industry.
3D
Computer Animation Motion Studies – Maya computer character animation.
3D
Computer Animation Modeling –
Maya modeling techniques.
Stop-Motion
Animation – Traditional
stop-motion animation production techniques.
Character
Animation and Motion Studies
– Traditional 2D drawn animation techniques.
Creative
Visualization – Cinematic
pre-visualization, concept development and storyboarding
3D
Animation Collective –
Studio environment, short film team production.
Thesis – Instructing and overseeing individual senior
student final thesis film projects.
The Art Institute
of Portland, Portland, OR. 03/2005
– 12/2009.
Adjunct
Faculty – Teaching courses for Media
Art & Animation, Game Art & Design, and Digital Film & Video.
Courses include:
Foundation
Portfolio – Sophomore
portfolio development and professional practices.
Intermediate
Animation Techniques –
Maya computer character animation.
Stop-Motion
Animation - Traditional
stop-motion animation production techniques.
3D
Modeling and Animation II
– Basic Maya modeling, texturing, and animation.
Storyboarding - Cinematic storytelling, concept development, and
storyboard creation.
Walt Disney Pictures / C.O.R.E. Feature Animation, Toronto, ON Canada. 07/2003 – 12/2004.
Character
Animator, Pre-Visualization Artist - For
“Walt Disney’s The Wild”.
Character
Animation – Computer
animation using Houdini software
Pre-visualization
– Story consultant, layout
and animation concepts using Maya
Happy Hour Entertainment, Portland OR. 03/2003– 07/2003.
Animation
Consultant, Animation Director - Crew
trainer for R&D projects and game animation design.
Projects
include:
“Wrath Unleashed” - Slappy Pictures. In-game character animation using Maya. Released 2004.
“Shards of Death”. Animation Director, Character Animator for short independent film.
Pileated Pictures, Shelburn Falls, MA. 12/2004
– 12/2009.
Character
Animator and Consultant - 3D Maya and
Flash game content.
Projects
include:
“Insecticide: The Game” - Crackpot Entertainment. Lead Maya 3D character animator for cinematic cutscenes
and in-game animation for all characters.
Released 2008.
“A Vampyre Story” - Autumn Moon Entertainment. In-game character animator
using Maya 3D. Released 2008.
Trivial Pursuit DVD for Kids - Hasbro / Parker Bros. Flash Character Animator for video elements for
board game. Released 2005.
“Planet Cazmo” – Online virtual world, interactive Flash animation.
FurReal Pets – Hasbro. Interactive Flash animation for online game.
Transformers Game - Hasbro. Interactive Flash animation for online game.
Flying Rhinoceros, Portland, OR. 02/2005
– 04/2010.
Freelance
Flash Animator - For direct-to-video
educational productions.
Projects
include:
“On
the Farm, with Farmer Bob”
series – Produced and performed by Randy Travis, Amy Grant & Vince Gill.
Flash Animator.
“Gigi,
God’s Little Princess” – Tommy
Nelson Publications. Flash Animator.
“Really
Woolly” - Tommy Nelson
Publications. Flash Animator.
“Precious
Girls Club” - Tommy
Nelson Publications. Flash Animator.
“Horned
Avenger: The Battle
Against Von Boredom”. Flash Animator.
Nick Digital Labs, New York,
NY. 12/2002
– 03/2003.
Crew
Lead, Key Animator – Lightwave 3D
character animation for Jimmy Neutron ride attraction, Universal
Studios Theme Parks.
Will Vinton Studios (now Laika), Portland OR. 01/1996
– 10/2002.
Episode
Director - For network TV
production. Staff commercial Director
and Animator.
Major
projects include:
“The
PJ’s “– Stop-Motion, prime-time TV series for FOX Network.
Episode Director on three episodes for seasons 2 and 3. Stop-Motion Character
Animator, Assistant Director, season 1.
M&M Guys - M&M’s/Mars.
Director, Animation Director, Animator, for various nationally broadcast TV commercials and
advertising campaigns.
“Gary
and Mike” - Episode
Director on Stop-Motion, prime-time TV series for UPN Network
“Dark Void” - Airtight Games / Laika. Cinematic, cutscene,
and in-game character animator using Maya. Released 2010.
Walt Disney Animation / Skellington Productions, San Francisco, CA. 10/1995 – 01/1996.
Stop-Motion
Character and Effects Animator - For “James and the Giant Peach”.
Danger Productions, San
Francisco, CA. 07/1995
– 10/1995.
Stop-Motion
Animator - For “Bump in the Night”, Saturday
morning TV production for ABC
Network.
Olive Jar Animation. Boston, MA. 06/1984
– 06/1995.
Department
Supervisor, Director, Animator, Cinematographer.
Notable projects
and clients include:
MTV
– Animation, fabrication, and cinematography
for promotional spots and music video content
Nickelodeon – Animation, fabrication, and cinematography for
promotional spots.
McDonalds – Directed and animated a series of 20, one-minute
stop-motion PSA’s for Saturday morning TV broadcast
Riders
in the Sky: “Gila Monster”
– Directed and animated 7 animated cartoons for a Saturday morning series.
7-11 – Animation Director, Animator for “Brain Freeze” TV
advertising campaign, and animated segments for corporate video.
“Francis
and Bob” – Animator,
cinematographer, set and character fabrication for independent short film.
EDUCATION
University of Phoenix.
Masters of Business Administration 10/2006
Concentration in E-Commerce
Emerson College, Boston, MA. Bachelor of Fine Arts in Mass
Communications. 05/1985
Concentrations in Film Production, Animation and
Cinematography
SOFTWARE PROFIENCY
3D
Graphics and Animation:
Maya
2013
3D
Studio Max
Lightwave
7.5
Unity
Game Engine
Houdini.
2D
Graphics, Animation and Design:
Adobe
Flash CS3 –CS5
Adobe
Photoshop
Adobe
Premier
Adobe
After Effects
Other
Software:
MS
Office applications: Word, PowerPoint and Excel.
Windows,
Mac and experience with LINUX
operating systems.