Facial Animator - For “The Boxtrolls”.
Facial Animation tasks include: Lipsync and facial expressions for character performance according to dialogue track-read, transferred to rapid-prototype 3D printed faces used in final stop-motion animation.
Bent Image Labs, Portland, OR. 02/2013 – 04/2013.
Character Animator - 3D Studio Max animation for commercial and TV productions.
Rock ‘n’ Roll Mama’s. Portland, OR. 01/2009 – 07/2013.
Animation Artist – Flash, Maya 3D character and effects animation for into and transitional segments for independent, live-action, feature length documentary. Director; Jackie Weisseman
Rocky Mountain College of Art + Design, Denver, CO. 1/2010 - 04/2013.
Department Chair - Animation & Game Art. – Department management implementing growth and development.
Course curriculum - Design and development for on-campus and online class delivery.
Online – Designed curriculum, procedures and process, launching and maintaining online program for department.
Assessment – Active committee member, designing and implementing assessment procedure, protocol, departmental standards, and outcomes.
Topic Presenter - Assessment in the Arts Conference, Denver CO. July 2011. “Documentation, Assessment, and Data-driven Practice: Comparing the on-campus and online class environments”
Accreditation – Successfully completed review requirements for Higher Learning Commission (HLC) and National Association of Schools of Arts and Design (NASAD).
Faculty – Teaching Online and On-campus, courses in Maya 3D computer, and traditional animation.
Business, Ethics and Copyright – Professional practices concerning the animation and film industry.
3D Computer Animation Motion Studies – Maya computer character animation.
3D Computer Animation Modeling – Maya modeling techniques.
Stop-Motion Animation – Traditional stop-motion animation production techniques.
Character Animation and Motion Studies – Traditional 2D drawn animation techniques.
Creative Visualization – Cinematic pre-visualization, concept development and storyboarding
3D Animation Collective – Studio environment, short film team production.
Thesis – Instructing and overseeing individual senior student final thesis film projects.
The Art Institute of Portland, Portland, OR. 03/2005 – 12/2009.
Adjunct Faculty – Teaching courses for Media Art & Animation, Game Art & Design, and Digital Film & Video.
Foundation Portfolio – Sophomore portfolio development and professional practices.
Intermediate Animation Techniques – Maya computer character animation.
Stop-Motion Animation - Traditional stop-motion animation production techniques.
3D Modeling and Animation II – Basic Maya modeling, texturing, and animation.
Storyboarding - Cinematic storytelling, concept development, and storyboard creation.
Walt Disney Pictures / C.O.R.E. Feature Animation, Toronto, ON Canada. 07/2003 – 12/2004.
Character Animator, Pre-Visualization Artist - For “Walt Disney’s The Wild”.
Character Animation – Computer animation using Houdini software
Pre-visualization – Story consultant, layout and animation concepts using Maya
Happy Hour Entertainment, Portland OR. 03/2003– 07/2003.
Animation Consultant, Animation Director - Crew trainer for R&D projects and game animation design.
“Wrath Unleashed” - Slappy Pictures. In-game character animation using Maya. Released 2004.
“Shards of Death”. Animation Director, Character Animator for short independent film.
Pileated Pictures, Shelburn Falls, MA. 12/2004 – 12/2009.
Character Animator and Consultant - 3D Maya and Flash game content.
“Insecticide: The Game” - Crackpot Entertainment. Lead Maya 3D character animator for cinematic cutscenes and in-game animation for all characters. Released 2008.
“A Vampyre Story” - Autumn Moon Entertainment. In-game character animator using Maya 3D. Released 2008.
Trivial Pursuit DVD for Kids - Hasbro / Parker Bros. Flash Character Animator for video elements for board game. Released 2005.
“Planet Cazmo” – Online virtual world, interactive Flash animation.
FurReal Pets – Hasbro. Interactive Flash animation for online game.
Transformers Game - Hasbro. Interactive Flash animation for online game.
Flying Rhinoceros, Portland, OR. 02/2005 – 04/2010.
Freelance Flash Animator - For direct-to-video educational productions.
“On the Farm, with Farmer Bob” series – Produced and performed by Randy Travis, Amy Grant & Vince Gill. Flash Animator.
“Gigi, God’s Little Princess” – Tommy Nelson Publications. Flash Animator.
“Really Woolly” - Tommy Nelson Publications. Flash Animator.
“Precious Girls Club” - Tommy Nelson Publications. Flash Animator.
“Horned Avenger: The Battle Against Von Boredom”. Flash Animator.
Nick Digital Labs, New York, NY. 12/2002 – 03/2003.
Crew Lead, Key Animator – Lightwave 3D character animation for Jimmy Neutron ride attraction, Universal Studios Theme Parks.
Will Vinton Studios (now Laika), Portland OR. 01/1996 – 10/2002.
Episode Director - For network TV production. Staff commercial Director and Animator.
Major projects include:
“The PJ’s “– Stop-Motion, prime-time TV series for FOX Network. Episode Director on three episodes for seasons 2 and 3. Stop-Motion Character Animator, Assistant Director, season 1.
M&M Guys - M&M’s/Mars. Director, Animation Director, Animator, for various nationally broadcast TV commercials and advertising campaigns.
“Gary and Mike” - Episode Director on Stop-Motion, prime-time TV series for UPN Network
“Dark Void” - Airtight Games / Laika. Cinematic, cutscene, and in-game character animator using Maya. Released 2010.
Walt Disney Animation / Skellington Productions, San Francisco, CA. 10/1995 – 01/1996.
Stop-Motion Character and Effects Animator - For “James and the Giant Peach”.
Danger Productions, San Francisco, CA. 07/1995 – 10/1995.
Stop-Motion Animator - For “Bump in the Night”, Saturday morning TV production for ABC Network.
Olive Jar Animation. Boston, MA. 06/1984 – 06/1995.
Department Supervisor, Director, Animator, Cinematographer.
Notable projects and clients include:
MTV – Animation, fabrication, and cinematography for promotional spots and music video content
Nickelodeon – Animation, fabrication, and cinematography for promotional spots.
McDonalds – Directed and animated a series of 20, one-minute stop-motion PSA’s for Saturday morning TV broadcast
Riders in the Sky: “Gila Monster” – Directed and animated 7 animated cartoons for a Saturday morning series.
7-11 – Animation Director, Animator for “Brain Freeze” TV advertising campaign, and animated segments for corporate video.
“Francis and Bob” – Animator, cinematographer, set and character fabrication for independent short film.
University of Phoenix. Masters of Business Administration 10/2006
Concentration in E-Commerce
Emerson College, Boston, MA. Bachelor of Fine Arts in Mass Communications. 05/1985
Concentrations in Film Production, Animation and Cinematography
3D Graphics and Animation:
3D Studio Max
Unity Game Engine
2D Graphics, Animation and Design:
Adobe Flash CS3 –CS5
Adobe After Effects
MS Office applications: Word, PowerPoint and Excel.
Windows, Mac and experience with LINUX operating systems.